参照元

説明

参考

実装

/*
 * Historically, a buffer_head was used to map a single block
 * within a page, and of course as the unit of I/O through the
 * filesystem and block layers.  Nowadays the basic I/O unit
 * is the bio, and buffer_heads are used for extracting block
 * mappings (via a get_block_t call), for tracking state within
 * a page (via a page_mapping) and for wrapping bio submission
 * for backward compatibility reasons (e.g. submit_bh).
 */
struct buffer_head {
	unsigned long b_state;		/* buffer state bitmap (see above) */
	struct buffer_head *b_this_page;/* circular list of page's buffers */
	struct page *b_page;		/* the page this bh is mapped to */
	sector_t b_blocknr;		/* start block number */
	size_t b_size;			/* size of mapping */
	char *b_data;			/* pointer to data within the page */
	struct block_device *b_bdev;
	bh_end_io_t *b_end_io;		/* I/O completion */
 	void *b_private;		/* reserved for b_end_io */
	struct list_head b_assoc_buffers; /* associated with another mapping */
	struct address_space *b_assoc_map;	/* mapping this buffer is
						   associated with */
	atomic_t b_count;		/* users using this buffer_head */
};

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Last-modified: 2014-09-13 (土) 08:26:41