*参照元 [#b80a8668]
#backlinks

*説明 [#gafc69d4]
-パス: [[gcc-8.3/gcc/tree.c]]

-FIXME: これは何?
--説明


**引数 [#xa7f7e26]
-location_t loc
--
--[[gcc-8.3/gcc/location_t]]
-enum tree_code code
--
--[[gcc-8.3/gcc/tree_code]]
-tree name
--
--[[gcc-8.3/gcc/tree]]
-tree type MEM_STAT_DECL
--


**返り値 [#h97dc792]
-tree
--


**参考 [#l25be6d2]


*実装 [#baab1195]
 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
    We do NOT enter this node in any sort of symbol table.
 
    LOC is the location of the decl.
 
    layout_decl is used to set up the decl's storage layout.
    Other slots are initialized to 0 or null pointers.  */
 
 tree
 build_decl (location_t loc, enum tree_code code, tree name,
     		 tree type MEM_STAT_DECL)
 {
   tree t;
 
   t = make_node (code PASS_MEM_STAT);
   DECL_SOURCE_LOCATION (t) = loc;
 
-
--[[gcc-8.3/gcc/make_node()]]
--[[gcc-8.3/gcc/DECL_SOURCE_LOCATION()]]

 /*  if (type == error_mark_node)
     type = integer_type_node; */
 /* That is not done, deliberately, so that having error_mark_node
    as the type can suppress useless errors in the use of this variable.  */
 
   DECL_NAME (t) = name;
   TREE_TYPE (t) = type;
 
   if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
     layout_decl (t, 0);
 
   return t;
 }
-
--[[gcc-8.3/gcc/DECL_NAME()]]
--[[gcc-8.3/gcc/TREE_TYPE()]]
--[[gcc-8.3/gcc/layout_decl()]]


*コメント [#lfce843d]


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